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» Using Haptic Vector Fields for Animation Motion Control
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SCA
2007
14 years 12 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
MMDB
2004
ACM
151views Multimedia» more  MMDB 2004»
15 years 3 months ago
Indexing of variable length multi-attribute motion data
Haptic data such as 3D motion capture data and sign language animation data are new forms of multimedia data. The motion data is multi-attribute, and indexing of multiattribute da...
Chuanjun Li, Gaurav N. Pradhan, Si-Qing Zheng, B. ...
IJON
2002
120views more  IJON 2002»
14 years 9 months ago
The recognition and analysis of animate objects using neural networks and active contour models
: In this paper we describe a method for tracking walking humans in the visual field. Active contour models are used to track moving objects in a sequence of images. The resulting ...
Ken Tabb, Neil Davey, Rod Adams, Stella J. George
68
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CGF
2008
97views more  CGF 2008»
14 years 9 months ago
Interactive Exploratory Visualization of 2D Vector Fields
In this paper we present several techniques to interactively explore representations of 2D vector fields. Through a set of simple hand postures used on large, touch-sensitive disp...
Tobias Isenberg, Maarten H. Everts, Jens Grubert, ...
ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 3 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino