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» Using Humanoid Robots to Study Human Behavior
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89
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GAMEON
2008
15 years 2 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
89
Voted
JDS
2006
44views more  JDS 2006»
15 years 16 days ago
Multiagent Matching Algorithms with and without Coach
The concept of "agent" has been used to describe many different artefacts: software programs, mobile robots, or even human beings. In a system consisting of many agents, ...
Frieder Stolzenburg, Jan Murray, Karsten Sturm
144
Voted
AAMAS
2010
Springer
15 years 21 days ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
86
Voted
HAPTICS
2009
IEEE
15 years 7 months ago
Functional analysis of finger contact locations during grasping
In this paper we present a method for studying human selection of fingertip contact point locations during grasping and manipulation. Our aim is to perform a functional analysis,...
Matei T. Ciocarlie, Hao Dang, Jamie Lukos, Marco S...
84
Voted
AAI
2010
147views more  AAI 2010»
15 years 21 days ago
Maintaining engagement in Long-Term Interventions with Relational Agents
We discuss issues in designing virtual humans for applications which require long-term voluntary use, and the problem of maintaining engagement with users over time. Concepts and t...
Timothy W. Bickmore, Daniel Schulman, Langxuan Yin