— Being able to localize the origin of a sound is important for our capability to interact with the environment. Humans can localize a sound source in both the horizontal and ver...
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...
In this paper, we deal with imitation learning of arm movements in humanoid robots. Hidden Markov Models (HMM) are used to generalize movements demonstrated to a robot multiple tim...
Our group builds robots to operate in natural, social environments. The challenge of interacting with humans constrains how our robots appear physically, how they move, how they p...
Cynthia Breazeal, Aaron Edsinger, Paul M. Fitzpatr...
— Most of traditional biped walkers based on passive dynamic walking have arc feet and locked ankle joints. In this paper, we propose the method to substitute the arc feet with ï...