Sciweavers

836 search results - page 56 / 168
» Using Humanoid Robots to Study Human Behavior
Sort
View
157
Voted
HRI
2011
ACM
14 years 4 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
74
Voted
IROS
2006
IEEE
97views Robotics» more  IROS 2006»
15 years 6 months ago
A quasi-passive model of human leg function in level-ground walking
- In this paper, we seek to understand how leg muscles and tendons work mechanically during walking in order to motivate the design of efficient robotic legs. We hypothesize that a...
Ken Endo, Daniel Paluska, Hugh M. Herr
84
Voted
CHI
2009
ACM
16 years 1 months ago
Magic cards: a paper tag interface for implicit robot control
Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...
Shengdong Zhao, Koichi Nakamura, Kentaro Ishii, Ta...
172
Voted
ACHI
2010
IEEE
15 years 7 months ago
Simulating On-the-Road Behavior Using a Driving Simulator
—In this paper, we summarize the initial results with regard to the question to what extent driving simulators can be used to serve as cheap and easy realizable environments for ...
Andreas Riener
EH
1999
IEEE
214views Hardware» more  EH 1999»
15 years 4 months ago
Coevolutionary Robotics
We address the fundamental issue of fully automated design (FAD) and construction of inexpensive robots and their controllers. Rather than seek an intelligent general purpose robo...
Jordan B. Pollack, Hod Lipson, Pablo Funes, Sevan ...