Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
It is known that one of the most disastrous forms of collective human behavior is the kind of crowd stampede induced by panic. This situation often leads to fatalities as people a...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
The focus of the work in this paper is the evaluation of a model of human decision making relative to experimental data. In sequential two-alternative forced choice decision tasks,...
Caleb Woodruff, Kristi A. Morgansen, Linh Vu, Damo...
Behavioral indicators of deception and behavioral state are extremely difficult for humans to analyze. This research effort attempts to leverage automated systems to augment human...
Gabriel Tsechpenakis, Dimitris N. Metaxas, Mark Ad...