This paper proposes a model-driven, extensible platform, delivered on the Web, which is able to support long-distance collaboration of students’ teams working on complex projects...
The standardization of the design of learning games is a contradictory topic: The existence of a rich variety of domains and applications is in conflict with the desire for unifica...
Sebastian Kelle, Roland Klemke, Marion R. Gruber, ...
The paper presents the main findings of the ELeGI project, namely its learning model and software architecture to support the creation and execution of complex learning processes....
Cultural institutions increasingly see the need to play an important role in the lifelong learning of citizens. Recent trends, particularly in science museums, have been toward su...
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...