This paper focuses on the challenge of building technical agents that act flexibly in modern computing and information environments. Flexibility is approached in terms of both cogn...
We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
: In this paper we propose a new approach to Swarm Intelligence called Two-Step Swarm Intelligence. The basic idea is to split the heuristic search performed by agents into two sta...
Research on mobile robot navigation has produced two major paradigms for mapping indoorenvironments: grid-based and topological. While grid-based methods produce accurate metric m...
Given a large group of cooperative agents, selecting the right coordination or conflict resolution strategy can have a significant impact on their performance (e.g., speed of co...