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VRST
2010
ACM
13 years 4 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
JAR
2007
104views more  JAR 2007»
13 years 6 months ago
Student Proof Exercises Using MathsTiles and Isabelle/HOL in an Intelligent Book
The Intelligent Book project aims to improve online education by designing materials that can model the subject matter they teach, in the manner of a Reactive Learning Environment...
William Billingsley, Peter Robinson
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
14 years 12 days ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg