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DIGRA
2005
Springer
15 years 10 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
ICMI
2003
Springer
99views Biometrics» more  ICMI 2003»
15 years 10 months ago
Selective perception policies for guiding sensing and computation in multimodal systems: a comparative analysis
Intensive computations required for sensing and processing perceptual information can impose significant burdens on personal computer systems. We explore several policies for sel...
Nuria Oliver, Eric Horvitz
ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
15 years 9 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
SSD
1993
Springer
152views Database» more  SSD 1993»
15 years 9 months ago
Realms: A Foundation for Spatial Data Types in Database Systems
: Spatial data types or algebras for database systems should (i) be fully general (which means, closed under set operations, hence e.g. a region value can be a set of polygons with...
Ralf Hartmut Güting, Markus Schneider
CSL
2011
Springer
14 years 12 months ago
Designing and evaluating a wizarded uncertainty-adaptive spoken dialogue tutoring system
We describe the design and evaluation of two different dynamic student uncertainty adaptations in wizarded versions of a spoken dialogue tutoring system. The two adaptive systems...
Katherine Forbes-Riley, Diane J. Litman