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IUI
2010
ACM
16 years 29 days ago
The why UI: using goal networks to improve user interfaces
People interact with interfaces to accomplish goals, and knowledge about human goals can be useful for building intelligent user interfaces. We suggest that modeling high, human-l...
Dustin Arthur Smith, Henry Lieberman
SI3D
2003
ACM
15 years 9 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
130
Voted
HCI
2007
15 years 5 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
15 years 7 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
LREC
2010
145views Education» more  LREC 2010»
15 years 5 months ago
Inter-Annotator Agreement on a Linguistic Ontology for Spatial Language - A Case Study for GUM-Space
In this paper, we present a case study for measuring inter-annotator agreement on a linguistic ontology for spatial language, namely the spatial extension of the Generalized Upper...
Joana Hois