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ATAL
2005
Springer
15 years 3 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ML
2000
ACM
150views Machine Learning» more  ML 2000»
14 years 9 months ago
Adaptive Retrieval Agents: Internalizing Local Context and Scaling up to the Web
This paper discusses a novel distributed adaptive algorithm and representation used to construct populations of adaptive Web agents. These InfoSpiders browse networked information ...
Filippo Menczer, Richard K. Belew
ACOM
2006
Springer
15 years 3 months ago
Using Social Commitments to Control the Agents' Freedom of Speech
Communication is essential in multi-agent systems, since it allows agents to share knowledge and to coordinate. However, in open multi-agent systems, autonomous and heterogeneous a...
Guillaume Muller, Laurent Vercouter
86
Voted
AAAI
1996
14 years 10 months ago
Learning to Parse Database Queries Using Inductive Logic Programming
This paper presents recent work using the Chill parser acquisition system to automate the construction of a natural-language interface for database queries. Chill treats parser ac...
John M. Zelle, Raymond J. Mooney
TSMC
2008
229views more  TSMC 2008»
14 years 9 months ago
A Comprehensive Survey of Multiagent Reinforcement Learning
Multiagent systems are rapidly finding applications in a variety of domains, including robotics, distributed control, telecommunications, and economics. The complexity of many task...
Lucian Busoniu, Robert Babuska, Bart De Schutter