We examine the problem of overcoming noisy word-level alignments when learning tree-to-string translation rules. Our approach introduces new rules, and reestimates rule probabilit...
— Current work is described wherein simplified versions of the Novamente Cognition Engine (NCE) are being used to control virtual agents in virtual worlds such as game engines an...
Abstract. In the philosophy of behavior-based robotics, design of complex behavior needs the interaction of basic behaviors that are easily implemented. Action selection mechanism ...
—This paper describes a task-independent controller that allows for an easy implementation of vision systems for processing video sequences. The controller does not have a fixed ...
— Humanoid robots are highly redundant systems with respect to the tasks they are asked to perform. This redundancy manifests itself in the number of degrees of freedom of the ro...
Matthew Howard, Michael Gienger, Christian Goerick...