The control of high-dimensional, continuous, non-linear dynamical systems is a key problem in reinforcement learning and control. Local, trajectory-based methods, using techniques...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Abstract— We consider a convex unconstrained optimization problem that arises in a network of agents whose goal is to cooperatively optimize the sum of the individual agent objec...
Angelia Nedic, Alexander Olshevsky, Asuman E. Ozda...
Abstract. The agent programming language GOLOG and the underlying Situation Calculus have become popular means for the modelling and control of autonomous agents such as mobile rob...
The Internet can be used to solve pedagogical problems. To give an example, seminars for crowded courses exceeding a hundred participants would not be possible without web-based a...