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AAAI
2010
15 years 3 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
AAAI
2006
15 years 3 months ago
Towards Chemical Universal Turing Machines
Present developments in the natural sciences are providing enormous and challenging opportunities for various AI technologies to have an unprecedented impact in the broader scient...
Stephen Muggleton
EUSFLAT
2003
165views Fuzzy Logic» more  EUSFLAT 2003»
15 years 3 months ago
Genetic fuzzy systems to evolve coordination strategies in competitive distributed systems
This paper suggests an evolutionary approach to design coordination strategies, a key issue in distributed intelligent systems. We focus on competitive strategies in the form of f...
Igor Walter, Fernando A. C. Gomide
AAAI
2000
15 years 3 months ago
Applying Learnable Evolution Model to Heat Exchanger Design
A new approach to evolutionary computation, called Learnable Evolution Model (LEM), has been applied to the problem of optimizing tube structures of heat exchangers. In contrast t...
Kenneth A. Kaufman, Ryszard S. Michalski
AAAI
2000
15 years 3 months ago
Appearance-Based Obstacle Detection with Monocular Color Vision
This paper presents a new vision-based obstacle detection method for mobile robots. Each individual image pixel is classified as belonging either to an obstacle or the ground base...
Iwan Ulrich, Illah R. Nourbakhsh