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» Using Logic in the Generation of Referring Expressions
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SAC
2009
ACM
15 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
76
Voted
MT
2010
110views more  MT 2010»
14 years 7 months ago
Metrics for MT evaluation: evaluating reordering
Translating between dissimilar languages requires an account of the use of divergent word orders when expressing the same semantic content. Reordering poses a serious problem for s...
Alexandra Birch, Miles Osborne, Phil Blunsom
ICPR
2008
IEEE
15 years 3 months ago
Automatic pose estimation of 3D facial models
Pose estimation plays an essential role in many computer vision applications, such as human computer interaction (HCI), driver attentiveness monitoring, face recognition, automati...
Yi Sun, Lijun Yin
DAGSTUHL
2010
14 years 11 months ago
Model-Based Visualization for Intervention Planning
Computer support for intervention planning is a two-stage process: In a first stage, the relevant segmentation target structures are identified and delineated. In a second stage, ...
Bernhard Preim
105
Voted
EON
2008
14 years 11 months ago
Abductive Synthesis of the Mediator Scenario with jABC and GEM
We reuse here the framework, the setting, and the semantic modelling for the automated synthesis of the SWS Challenge Mediator presented in the companion paper [5], and show how to...
Christian Kubczak, Tiziana Margaria, Matthias Kais...