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ICML
1998
IEEE
16 years 3 months ago
Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...
Junling Hu, Michael P. Wellman
ICB
2007
Springer
214views Biometrics» more  ICB 2007»
15 years 6 months ago
Demographic Classification with Local Binary Patterns
LBP (Local Binary Pattern) as an image operator is used to extract LBPH (LBP histogram) features for texture description. In this paper, we present a novel method to use LBPH featu...
Zhiguang Yang, Haizhou Ai
JMLR
2012
13 years 5 months ago
Globally Optimizing Graph Partitioning Problems Using Message Passing
Graph partitioning algorithms play a central role in data analysis and machine learning. Most useful graph partitioning criteria correspond to optimizing a ratio between the cut a...
Elad Mezuman, Yair Weiss
IVC
2006
175views more  IVC 2006»
15 years 2 months ago
Face recognition using optimal linear components of range images
This paper investigates the use of range images of faces for recognizing people. 3D scans of faces lead to range images that are linearly projected to low-dimensional subspaces fo...
Anuj Srivastava, Xiuwen Liu, Curt Hesher
COLT
2010
Springer
15 years 29 days ago
Active Learning on Trees and Graphs
We investigate the problem of active learning on a given tree whose nodes are assigned binary labels in an adversarial way. Inspired by recent results by Guillory and Bilmes, we c...
Nicolò Cesa-Bianchi, Claudio Gentile, Fabio...