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VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
15 years 3 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
ICWE
2007
Springer
15 years 4 months ago
Using Object Variants to Support Context-Aware Interactions
We discuss the need to extend general models and systems for context-awareness to include adaptation of interactions to context. Our approach was motivated by our experiences of de...
Michael Grossniklaus, Moira C. Norrie
ECSCW
2003
14 years 11 months ago
Tourism and Mobile Technology
While tourism presents considerable potential for the use of new mobile technologies, we currently have little understanding of how tourists organise their activities or of the pro...
Barry Brown, Matthew Chalmers
USAB
2010
14 years 8 months ago
Social Acceptance of Negotiation Support Systems
We investigate people’s attitudes towards the possible use of mobile negotiation support systems (NSS) in different social contexts and the consequences for their design. For tha...
Alina Pommeranz, Pascal Wiggers, Willem-Paul Brink...
CSCW
2008
ACM
14 years 12 months ago
Evaluating the deployment of a mobile technology in a hospital ward
Since health care teams are often distributed across time and location, information sharing is crucial for effective patient care. Studying the use of a mobile information technol...
Charlotte Tang, M. Sheelagh T. Carpendale