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UAI
2008
15 years 1 months ago
Identifying reasoning patterns in games
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
Dimitrios Antos, Avi Pfeffer
AEPIA
2002
159views more  AEPIA 2002»
14 years 11 months ago
Analysing Rough Sets weighting methods for Case-Based Reasoning Systems
Case-Based Reasoning systems retrieve cases using a similarity function based on the K-NN or some derivatives. These functions are sensitive to irrelevant, interacting or noisy fe...
Maria Salamó, Elisabet Golobardes
LPNMR
2004
Springer
15 years 5 months ago
Probabilistic Reasoning With Answer Sets
This paper develops a declarative language, P-log, that combines logical and probabilistic arguments in its reasoning. Answer Set Prolog is used as the logical foundation, while c...
Chitta Baral, Michael Gelfond, J. Nelson Rushton
JOT
2006
105views more  JOT 2006»
14 years 12 months ago
Improving the Use of Multiplicity in UML Association
Through the incorporation of derived classes and associations in class diagrams, this paper proposes a method to improve the specification power of multiplicity for n-ary associat...
Hee Beng Kuan Tan, Yong Yang, Lei Bian
APIN
2000
124views more  APIN 2000»
14 years 11 months ago
Exception Handling in Workflow Systems
Abstract. In this paper, defeasible workflow is proposed as a framework to support exception handling for workflow management. By using the "justified" ECA rules to captu...
Zongwei Luo, Amit P. Sheth, Krys Kochut, John A. M...