The Sesame modeling and simulation framework aims at efficient system-level design space exploration of embedded multimedia systems. A primary objective of Sesame is the ion at mu...
Mark Thompson, Andy D. Pimentel, Simon Polstra, Ca...
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
In this paper, we describe a software architecture supporting code generation from within Ptolemy II. Ptolemy II is a componentbased design tool intended for embedded and real-tim...
Abstract. Lua is a scripting language used in many industrial applications, with an emphasis on embedded systems and games. Two key points in the design of the language that led to...
Tools based on the use of multiple abstraction levels have shown to be a useful solution for developing multi-device interfaces. To obtain general solutions in this area it is impo...
Francesco Correani, Giulio Mori, Fabio Patern&ogra...