Sciweavers

1047 search results - page 101 / 210
» Using Objects for Next Generation Communication Services
Sort
View
MDM
2007
Springer
126views Communications» more  MDM 2007»
15 years 9 months ago
Semantics of Spatially-Aware Windows Over Streaming Moving Objects
Several window constructs are usually specified in continuous queries over data streams as a means of limiting the amount of data processed each time and thus providing real-time...
Kostas Patroumpas, Timos K. Sellis
COMSNETS
2012
182views more  COMSNETS 2012»
13 years 11 months ago
Hierarchy-aware distributed overlays in data centers using DC2
—Popular online services such as social networks, e-commerce and bidding are routinely hosted in large-scale data centers. Group communication systems (e.g., multicast) and distr...
Karthik Nagaraj, Hitesh Khandelwal, Charles Edwin ...
ISCAPDCS
2004
15 years 4 months ago
A New Multicast Queuing Mechanism for High-Speed Packet Switches
Increasing multimedia applications such as teleconferencing and video-on-demand require the Internet to effectively provide high-performance multicast support. One of the promisin...
Min Song, Sachin Shetty, Mansoor Alam, HouJun Yang
FPL
2009
Springer
161views Hardware» more  FPL 2009»
15 years 8 months ago
A multi-FPGA architecture for stochastic Restricted Boltzmann Machines
Although there are many neural network FPGA architectures, there is no framework for designing large, high-performance neural networks suitable for the real world. In this paper, ...
Daniel L. Ly, Paul Chow
111
Voted
CHI
2002
ACM
16 years 3 months ago
Physiological computing
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...
Jennifer Allanson, Gillian M. Wilson