We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
—We present a multi-constrained routing algorithm, called Delay-constrained Pool Sharing (DPS), in a survivable mesh network. The goal of this algorithm is to find a pair of link...
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
—The FRIENDS system developed at LAAS-CNRS is a metalevel architecture providing libraries of metaobjects for fault tolerance, secure communication, and group-based distributed a...
With the increasing number of users of mobile computing devices (e.g. personal digital assistants) and the advent of third generation mobile phones, wireless communications are be...
Neil D. Lawrence, Antony I. T. Rowstron, Christoph...