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» Using Objects for Next Generation Communication Services
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IPCCC
2005
IEEE
15 years 3 months ago
Performance comparison of multiplexing techniques for MPEG-4 object-based content
A study of the performance of a number of different multiplexing schemes was conducted in the context of streaming of MPEG-4 object-based content, with particular emphasis on stre...
Seán Murphy, Stefan Goor, Liam Murphy
ICNP
2003
IEEE
15 years 2 months ago
Distributed, Self-Stabilizing Placement of Replicated Resources in Emerging Networks
Emerging large scale distributed networking systems, such as P2P file sharing systems, sensor networks, and ad hoc wireless networks, require replication of content, functionalit...
Bong-Jun Ko, Dan Rubenstein
CGF
2008
184views more  CGF 2008»
14 years 9 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
CAISE
2004
Springer
15 years 1 months ago
Simple and Minimum-Cost Satisfiability for Goal Models
Abstract. Goal models have been used in Computer Science in order to represent software requirements, business objectives and design qualities. In previous work we have presented a...
Roberto Sebastiani, Paolo Giorgini, John Mylopoulo...
INFOCOM
2009
IEEE
15 years 4 months ago
Impairment-Aware Offline RWA for Transparent Optical Networks
—We consider the offline version of the routing and wavelength assignment (RWA) problem in transparent all-optical networks. In such networks and in the absence of regenerators, ...
Konstantinos Manousakis, Kostas Christodoulopoulos...