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UIST
1999
ACM
15 years 9 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley
FOSSACS
2006
Springer
15 years 8 months ago
A Logic of Reachable Patterns in Linked Data-Structures
We define a new decidable logic for expressing and checking invariants of programs that manipulate dynamically-allocated objects via pointers and destructive pointer updates. The ...
Greta Yorsh, Alexander Moshe Rabinovich, Mooly Sag...
ATAL
2010
Springer
15 years 5 months ago
MAS-DisCoSim 4 PDP: a testbed for multi-agent solutions to PDPs
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...
VRML
2003
ACM
15 years 10 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio
SIGMETRICS
2006
ACM
174views Hardware» more  SIGMETRICS 2006»
15 years 10 months ago
Understanding the management of client perceived response time
Understanding and managing the response time of web services is of key importance as dependence on the World Wide Web continues to grow. We present Remote Latency-based Management...
David P. Olshefski, Jason Nieh