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SIGGRAPH
2000
ACM
15 years 6 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
ECCV
2008
Springer
16 years 3 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
GIS
2007
ACM
16 years 3 months ago
Robust location search from text queries
Robust, global, address geocoding is challenging because there is no single address format that applies to all geographies, and in any case, users may not restrict themselves to w...
Vibhuti S. Sengar, Tanuja Joshi, Joseph Joy, Samar...
114
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GRAPHICSINTERFACE
2007
15 years 3 months ago
A mixing board interface for graphics and visualization applications
We use a haptically enhanced mixing board with a video projector as an interface to various data visualization tasks. We report results of an expert review with four participants,...
Matthew Crider, Steven Bergner, Thomas N. Smyth, T...
NIPS
1998
15 years 3 months ago
Modeling Surround Suppression in V1 Neurons with a Statistically Derived Normalization Model
We examine the statistics of natural monochromatic images decomposed using a multi-scale wavelet basis. Although the coefficients of this representation are nearly decorrelated, t...
Eero P. Simoncelli, Odelia Schwartz