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» Using Photometric Invariants for 3D Object Recognition
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IPCV
2010
14 years 7 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
ECCV
2002
Springer
15 years 11 months ago
Transitions of the 3D Medial Axis under a One-Parameter Family of Deformations
The instabilities of the medial axis of a shape under deformations have long been recognized as a major obstacle to its use in recognition and other applications. These instabilit...
Peter J. Giblin, Benjamin B. Kimia
87
Voted
DGCI
2003
Springer
15 years 2 months ago
Geodesic Object Representation and Recognition
This paper describes a shape signature that captures the intrinsic geometric structure of 3D objects. The primary motivation of the proposed approach is to encode a 3D shape into a...
A. Ben Hamza, Hamid Krim
3DPVT
2006
IEEE
194views Visualization» more  3DPVT 2006»
15 years 3 months ago
Expression Compensation for Face Recognition Using a Polar Geodesic Representation
This paper addresses the problem of face recognition in the presence of deformation due to expressions. Facial motion is considered as an isometric mapping between surfaces, which...
Iordanis Mpiperis, Sotiris Malassiotis, Michael G....
87
Voted
3DOR
2010
14 years 4 months ago
SHREC'10 Track: Non-rigid 3D Shape Retrieval
Non-rigid shape matching is one of the most challenging fields in content-based 3D object retrieval. The aim of the SHREC 2010 - Shape Retrieval Contest of Non-rigid 3D Models is ...
Zhouhui Lian, Afzal Godil, Thomas Fabry, Takahiko ...