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RT
2001
Springer
15 years 2 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
VLDB
1999
ACM
145views Database» more  VLDB 1999»
15 years 2 months ago
DBMSs on a Modern Processor: Where Does Time Go?
Recent high-performance processors employ sophisticated techniques to overlap and simultaneously execute multiple computation and memory operations. Intuitively, these techniques ...
Anastassia Ailamaki, David J. DeWitt, Mark D. Hill...
MICRO
1998
IEEE
79views Hardware» more  MICRO 1998»
15 years 2 months ago
Widening Resources: A Cost-effective Technique for Aggressive ILP Architectures
The inherent instruction-level parallelism (ILP) of current applications (specially those based on floating point computations) has driven hardware designers and compilers writers...
David López, Josep Llosa, Mateo Valero, Edu...
GI
1998
Springer
15 years 2 months ago
Self-Organizing Data Mining
"KnowledgeMiner" was designed to support the knowledge extraction process on a highly automated level. Implemented are 3 different GMDH-type self-organizing modeling algo...
Frank Lemke, Johann-Adolf Müller
CODES
2007
IEEE
15 years 2 months ago
A computational reflection mechanism to support platform debugging in SystemC
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...