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» Using Problems to Learn Service-Oriented Computing
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CIG
2005
IEEE
15 years 12 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
ICCS
1993
Springer
15 years 10 months ago
Towards Domain-Independent Machine Intelligence
Adaptive predictive search (APS), is a learning system framework, which given little initial domain knowledge, increases its decision-making abilities in complex problems domains....
Robert Levinson
ICIP
2001
IEEE
16 years 7 months ago
Use of a probabilistic shape model for non-linear registration of 3D scattered data
In this paper we address the problem of registering 3D scattered data by the mean of a statistical shape model. This model is built from a training set on which a principal compon...
Isabelle Corouge, Christian Barillot
CAIP
1999
Springer
115views Image Analysis» more  CAIP 1999»
15 years 10 months ago
EigenHistograms: Using Low Dimensional Models of Color Distribution for Real Time Object Recognition
Abstract. Distribution of object colors has been used in computer vision for recognition and indexing. Most of the recent approaches to this problem have been focused on de ning op...
Jordi Vitrià, Petia Radeva, Xavier Binefa
ICASSP
2009
IEEE
15 years 4 months ago
Adaptive predistortion of nonlinear Volterra systems using Spectral Magnitude Matching
Digital compensation of nonlinear systems is an important topic in many practical applications. This paper considers the problem of predistortion of nonlinear systems described us...
Emad Abd-Elrady, Li Gan, Gernot Kubin