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JVCA
2002
157views more  JVCA 2002»
15 years 5 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
EKAW
2010
Springer
15 years 4 months ago
How Much Semantic Data on Small Devices?
Abstract. Semantic tools such as triple stores, reasoners and query engines tend to be designed for large-scale applications. However, with the rise of sensor networks, smart-phone...
Mathieu d'Aquin, Andriy Nikolov, Enrico Motta
HCW
1998
IEEE
15 years 10 months ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
MOBISYS
2005
ACM
16 years 5 months ago
A dynamic operating system for sensor nodes
Sensor network nodes exhibit characteristics of both embedded systems and general-purpose systems. They must use little energy and be robust to environmental conditions, while als...
Chih-Chieh Han, Ram Kumar, Roy Shea, Eddie Kohler,...
JAVA
1999
Springer
15 years 10 months ago
Interfacing Java to the Virtual Interface Architecture
User-level network interfaces (UNIs) have reduced the overheads of communication by exposing the buffers used by the network interface DMA engine to the applications. This removes...
Chi-Chao Chang, Thorsten von Eicken