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» Using Real Objects to Communicate with Virtual Characters
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ICOIN
2003
Springer
15 years 10 months ago
Personal Server Model for Real-Space Networking
As the Internet population grows, not only computers but household electric appliances, such as VCRs and a refrigerators, will become connected to a network. The demand of connecti...
Shirou Wakayama, Yuusuke Kawakita, Mitsunobu Mitsu...
194
Voted
ISMAR
2003
IEEE
15 years 10 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
CGF
2002
145views more  CGF 2002»
15 years 4 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
JUCS
2007
174views more  JUCS 2007»
15 years 4 months ago
Real-time Human Proxy: An Avatar-based Communication System
Abstract: We propose a concept of real-time human proxy for avatar-based communication systems, which virtualizes a human in the real world in real-time and which lets the virtuali...
Daisaku Arita, Rin-ichiro Taniguchi
134
Voted
VR
2000
IEEE
163views Virtual Reality» more  VR 2000»
15 years 9 months ago
Visuo-Haptic Display Using Head-mounted Projector
This paper proposes a novel ‘Visuo-Haptic Display’ using a Head-Mounted Projector (HMP) with X’tal Vision optics. Our goal is to develop the device which enables an observer...
Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi,...