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» Using Real Objects to Communicate with Virtual Characters
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CHI
2003
ACM
16 years 7 days ago
On interfaces projected onto real-world objects
This paper describes preliminary results of research on the perception and usability of interfaces projected onto realworld objects. Using a projector setup that enables us to com...
Mark Podlaseck, Claudio S. Pinhanez, Nancy Alvarad...
VRML
1995
ACM
15 years 3 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
ICRA
2002
IEEE
120views Robotics» more  ICRA 2002»
15 years 4 months ago
Position Based Visual Servoing: Keeping the Object in the Field of Vision
Visual servoing requires an object in the field of view of the camera, in order to control the robot evolution. Otherwise, the virtual link is broken and the control loop cannot c...
Benoit Thuilot, Philippe Martinet, Lionel Cordesse...
TEI
2010
ACM
131views Hardware» more  TEI 2010»
15 years 6 months ago
Toys keeping in touch: technologies for distance play
Collaborative pretend play is significant in the emotional and social development of young children yet traditional remote communication systems do not support this type of intera...
Natalie Freed
ICAD
2004
15 years 1 months ago
Interaction Sound Feedback in a Haptic Virtual Environment to Improve Motor Skill Acquisition
This paper describes the concept and the realisation of a research prototype of a haptic environment that is enhanced with sound feedback to impart implicit knowledge and to teach...
Christian Müller-Tomfelde