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» Using Real Objects to Communicate with Virtual Characters
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P2P
2009
IEEE
155views Communications» more  P2P 2009»
15 years 6 months ago
ModelNet: Towards a DataCenter Emulation Environment
—ModelNet is a network emulator designed for repeatable, large-scale experimentation with real networked systems. This talk introduces the ideas behind ModelNet that have made it...
Kashi Venkatesh Vishwanath, Amin Vahdat, Ken Yocum...
ISCAPDCS
2004
15 years 1 months ago
Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays
This paper investigates the reality of shared manipulation of objects between users in distributed walkin displays and presents solutions to address the effects of constraints of ...
David J. Roberts, Oliver Otto, Robin Wolff
MM
2004
ACM
118views Multimedia» more  MM 2004»
15 years 5 months ago
Scene tunnels for seamless virtual tour
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
Jiang Yu Zheng, Yu Zhou
IJLT
2010
115views more  IJLT 2010»
14 years 10 months ago
Computer supported ubiquitous learning environment for vocabulary learning
: Ubiquitous computing could help the organisation and the mediation of social interactions wherever and whenever these situations might occur. Using those technologies enables the...
Hiroaki Ogata, Chengjiu Yin, Moushir M. El-Bishout...
JCP
2006
86views more  JCP 2006»
14 years 11 months ago
MapWiki: A Map-based Content Sharing System for Distributed Location-dependent Information
Abstract-- In this paper, we propose a new map-based content sharing system 'MapWiki' for ubiquitous content distribution. In MapWiki, users can publish location-dependen...
Yuuichi Teranishi, Junzo Kamahara, Shinji Shimojo