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» Using Real Objects to Communicate with Virtual Characters
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DAGM
2001
Springer
15 years 6 months ago
Placing Arbitrary Objects in a Real Scene Using a Color Cube for Pose Estimation
We describe an Augmented Reality system using the corners of a color cube for camera calibration. In the augmented image the cube is replaced by a computer generated virtual object...
Jochen Schmidt, Ingo Scholz, Heinrich Niemann
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 6 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
VMV
2001
145views Visualization» more  VMV 2001»
15 years 3 months ago
Registering Real-Scene to Virtual Imagery Using Robust Image Features
The ability to locate objects in a real-time video and relate them to virtual objects in a database is important in a number of applications including visually-guided robotic navi...
Yi Lu Murphey, Jianxin Zhang, Michael DelRose
CASCON
2001
114views Education» more  CASCON 2001»
15 years 3 months ago
User experience with alignment of real and virtual objects in a stereoscopic augmented reality interface
This paper reports two virtual pointer alignment experiments carried out using a stereoscopic augmented reality interface. The purpose was to evaluate users' sensitivity to s...
Ming Hou
HCI
2007
15 years 3 months ago
Can Virtual Humans Be More Engaging Than Real Ones?
: Emotional bonds don’t arise from a simple exchange of facial displays, but often emerge through the dynamic give and take of face-to-face interactions. This article explores th...
Jonathan Gratch, Ning Wang, Anna Okhmatovskaia, Fr...