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RTCSA
1998
IEEE
15 years 4 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
ICC
2007
IEEE
120views Communications» more  ICC 2007»
15 years 6 months ago
A Peer-to-Peer Approach for Remote Rendering and Image Streaming in Walkthrough Applications
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
Azzedine Boukerche, Richard Werner Nelem Pazzi
APSEC
2002
IEEE
15 years 4 months ago
A Virtual File System for Source Program Editing
In this paper, we propose a virtual file system, “SPDFS,” which provides global declarations in source programs as virtual files to programmers. Global declarations means ob...
Yoshida Atsushi, Fukuyasu Naoki
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
15 years 6 months ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith
HCI
2009
14 years 9 months ago
Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers
Abstract. In many applications of Augmented Reality (AR), rectangular markers are tracked in real time by capturing with cameras. In this paper, we consider the AR application in w...
Yuki Arai, Hideo Saito