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» Using Reasoning Patterns to Simplify Games
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ROMAN
2007
IEEE
111views Robotics» more  ROMAN 2007»
14 years 16 days ago
Understanding Rules in Human-Robot Instructions
— This paper presents an overview of the systematic creation of a human-robot instruction system from a multi-modal corpus. The corpus has been collected from human-to-human card...
Joerg C. Wolf, Guido Bugmann
CORR
2010
Springer
185views Education» more  CORR 2010»
13 years 3 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...
ICPR
2008
IEEE
14 years 21 days ago
Beyond partitions: Allowing overlapping groups in pairwise clustering
The field of pairwise clustering is currently dominated by the idea of dividing a set of objects into disjoints classes, thereby giving rise to (hard) partitions of the input dat...
Andrea Torsello, Samuel Rota Bulò, Marcello...
ATAL
2008
Springer
13 years 8 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
ICCBR
2009
Springer
14 years 24 days ago
Using Meta-reasoning to Improve the Performance of Case-Based Planning
Case-based planning (CBP) systems are based on the idea of reusing past successful plans for solving new problems. Previous research has shown the ability of meta-reasoning approac...
Manish Mehta, Santiago Ontañón, Ashw...