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IJCAI
2007
14 years 11 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
DAC
1989
ACM
15 years 1 months ago
Scheduling and Binding Algorithms for High-Level Synthesis
- New algorithms for high-level synthesis are presented. The first performs scheduling under hardware resource constraints and improves on commonly used list scheduling techniques ...
Pierre G. Paulin, John P. Knight
COMCOM
2000
101views more  COMCOM 2000»
14 years 9 months ago
An intelligent buffer management approach for GFR services in IP/ATM internetworks
In ATM networks, the Guaranteed Frame Rate (GFR) service has been proposed to accommodate non-real-time traffic with packet size not exceeding a maximum length, such as TCP/IP bas...
Pi-Chung Wang, Chia-Tai Chan, Yaw-Chung Chen
UIST
2010
ACM
14 years 7 months ago
Designing adaptive feedback for improving data entry accuracy
Data quality is critical for many information-intensive applications. One of the best opportunities to improve data quality is during entry. USHER provides a theoretical, data-dri...
Kuang Chen, Joseph M. Hellerstein, Tapan S. Parikh
CN
2004
108views more  CN 2004»
14 years 9 months ago
Routing bandwidth-guaranteed paths with restoration in label-switched networks
Label switched networks have become increasingly attractive to both network providers and customers. By creating aggregate, bandwidth-reserved flows, these networks offer routing ...
Samphel Norden, Milind M. Buddhikot, Marcel Waldvo...