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» Using Semantics to Improve the Design of Game Worlds
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DIGRA
2005
Springer
15 years 5 months ago
The Expressions of Colours
A whole world is presented in front of the eyes of a gamer. This world has shapes and colours. What do colours transmit? Is this considered in digital games? These are the main is...
Veronica Zammitto
MM
2006
ACM
105views Multimedia» more  MM 2006»
15 years 5 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
ATAL
2005
Springer
15 years 5 months ago
Improving reinforcement learning function approximators via neuroevolution
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...
Shimon Whiteson
94
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WSC
2008
15 years 1 months ago
Enhancing simulation as improvement and decision support system tool
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...
Heriberto Garcia, Eduardo Garcia
ICASSP
2008
IEEE
15 years 6 months ago
On-demand new word learning using world wide web
Most of the Web-based methods for lexicon augmenting consist in capturing global semantic features of the targeted domain in order to collect relevant documents from the Web. We s...
Stanislas Oger, Georges Linares, Fréd&eacut...