This paper describes a modeling and simulation framework called VisualSense for wireless sensor networks that builds on and leverages Ptolemy II. This framework supports actor-ori...
Philip Baldwin, Sanjeev Kohli, Edward A. Lee, Xiao...
We study the power of reliable anonymous distributed systems, where processes do not fail, do not have identifiers, and run identical programmes. We are interested specifically i...
Simulated annealing based standard cell placement for VLSI designs has long been acknowledged as a compute-intensive process. All previous work in parallel simulated annealing bas...
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...
Coercion combines flexible points, semi-automated optimization and expert guided manual code modification for adapting simulations to meet new requirements. Coercion can improve s...