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SIGGRAPH
2010
ACM
15 years 2 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
QOFIS
2001
Springer
15 years 2 months ago
Constrained TCP-Friendly Congestion Control for Multimedia Communication
With the lack of admission control and resource reservation mechanisms in the Internet, overload situations can only be avoided by having the end systems deploying congestion cont...
Dorgham Sisalem, Adam Wolisz
INFOCOM
1999
IEEE
15 years 2 months ago
Supporting Dynamic Inter-Class Resource Sharing: A Multi-Class QoS Routing Algorithm
In an integrated services network, resources are shared by multiple traffic classes. Service classes that deliver guaranteed Quality-ofService (QoS) to applications have priority ...
Qingming Ma, Peter Steenkiste
ISCA
1999
IEEE
110views Hardware» more  ISCA 1999»
15 years 2 months ago
Decoupling Local Variable Accesses in a Wide-Issue Superscalar Processor
Providing adequate data bandwidth is extremely important for a wide-issue superscalar processor to achieve its full performance potential. Adding a large number of ports to a data...
Sangyeun Cho, Pen-Chung Yew, Gyungho Lee
ISCA
1999
IEEE
104views Hardware» more  ISCA 1999»
15 years 2 months ago
Is SC + ILP=RC?
Sequential consistency (SC) is the simplest programming interface for shared-memory systems but imposes program order among all memory operations, possibly precluding high perform...
Chris Gniady, Babak Falsafi, T. N. Vijaykumar