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116
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ICIP
2009
IEEE
16 years 4 months ago
Real Time Stereo Vision Using Exponential Step Cost Aggregation On Gpu
In this paper, we propose a local cost aggregation approach for real time stereo vision on a graphics processing unit (GPU). Recent research shows that local approaches based on c...
152
Voted
BMCBI
2006
130views more  BMCBI 2006»
15 years 3 months ago
An accurate and interpretable model for siRNA efficacy prediction
Background: The use of exogenous small interfering RNAs (siRNAs) for gene silencing has quickly become a widespread molecular tool providing a powerful means for gene functional s...
Jean-Philippe Vert, Nicolas Foveau, Christian Laja...
142
Voted
IPPS
2005
IEEE
15 years 9 months ago
Stream PRAM
Parallel random access memory, or PRAM, is a now venerable model of parallel computation that that still retains its usefulness for the design and analysis of parallel algorithms....
Darrell R. Ulm, Michael Scherger
153
Voted
EUROPAR
2010
Springer
15 years 3 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
131
Voted
VISUALIZATION
1998
IEEE
15 years 8 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis