: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
In this paper we present a flexible assessment framework for eLearning based on semantic web technologies. The assessment techniques are formalized as reasoning rules. These rules...
Abstract. The Agile Teaching/Learning Methodology (ATLM) is a teaching/learning methodology designed for higher-education based on the best practices and ideas from the field of so...
The main purpose behind the design of this experience is the idea of obtaining useful information to know how the online courses in our University have been developed, and trying t...
TELOS is a new eLearning system being built within the Canadian LORNET project. TELOS aims to provide an open operating system in which users can develop and use eLearning and know...