A basic question of instructional interventions is how effective it is in promoting student learning. This paper presents a study to determine the relative efficacy of different in...
Many CS1 courses lack a breadth in coverage of computing related topics and do not actively engage in nonprogramming computer science topics. In addition, many introductory (and...
We propose a more robust robot programming by demonstration system planner that produces a reproduction path which satisfies statistical constraints derived from demonstration traj...
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
The “Killer Examples” series of workshops are highly interactive workshops which have been an annual occurrence at OOPSLA since 2002. The goals of the workshop are to bring to...