The purpose of the study was to identify educators’ expectations and requirements for the design of educational digital collections for classroom use. A series of five focus gro...
Tamara Sumner, Michael Khoo, Mimi Recker, Mary Mar...
Students in programming courses generally write “toy” programs, even when the size of the assigned projects is large. Programming assignments are written, superficially teste...
Computer graphics has evolved considerably over the past few decades. As computer science, digital arts, and other areas of study that use computer graphics continue to evolve and...
Frederico C. Figueiredo, Dena Elisabeth Eber, Joaq...
This paper summarizes an approach for introducing component-based software engineering (CBSE) early in the undergraduate CS curriculum, and an evaluation of the impact of the appr...
Murali Sitaraman, Timothy J. Long, Bruce W. Weide,...
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...