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ICALT
2008
IEEE
15 years 7 months ago
Learning to Teach Sports to Handicapped People Using Games
Nowadays most universities use different distance learning environments. However in the educational process besides forums, chats and other collaborative possibilities the content...
David Bueno, Jose Chacon, Cristina Carmona
GAMEON
2007
15 years 1 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
MSE
2005
IEEE
153views Hardware» more  MSE 2005»
15 years 6 months ago
ipPROCESS: Using a Process to Teach IP-Core Development
The reusing of Intellectual Property cores has been an alternative to the increasing gap between design productivity and chip complexity of emerging System-on-chip (SoC) designs. ...
Marilia Lima, Andre Aziz, Diogo José Costa ...
SCAI
2001
15 years 1 months ago
Using Simulated RoboCup to Teach AI in Undergraduate Education
In this paper we argue that RoboCup is a useful tool for the teaching of AI in undergraduate education. We provide case studies, from two Swedish universities, of how RoboCup based...
Fredrik Heintz, Johan Kummeneje, Paul Scerri
94
Voted
SIGCSE
2002
ACM
88views Education» more  SIGCSE 2002»
15 years 3 days ago
Teaching computer organization/architecture with limited resources using simulators
As the complexity and variety of computer system hardware increases, its suitability as a pedagogical tool in computer organization/architecture courses diminishes. As a consequen...
Gregory S. Wolffe, William Yurcik, Hugh Osborne, M...