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WMTE
2002
IEEE
15 years 5 months ago
Applying Wireless Technologies to Build a Highly Interactive Learning Environment
This study tries to apply wireless technologies to build a highly interactive environment. For this purpose, this study first identifies four types of interaction between the memb...
Tzu-Chien Liu, Hsue-Yie Wang, Jen-Kai Liang, Tak-W...
81
Voted
ICSE
2003
IEEE-ACM
16 years 17 days ago
Introducing Software Engineering by means of Extreme Programming
This paper reports on experience from teaching basic software engineering concepts by using Extreme Programming in a second year undergraduate course taken by 107 students. We des...
Boris Magnusson, Görel Hedin, Lars Bendix
96
Voted
SG
2010
Springer
15 years 5 months ago
Art 101: Learning to Draw through Sketch Recognition
iCanDraw is a drawing tool that can assist novice users to draw. The goal behind the system is to enable the users to perceive objects beyond what they know and improve their spati...
Tracy Hammond, Manoj Prasad, Daniel Dixon
IJLT
2006
89views more  IJLT 2006»
15 years 14 days ago
How do you know they are learning? The importance of alignment in higher education
: The success of any learning environment is determined by the degree to which there is adequate alignment among eight critical factors: 1) goals, 2) content, 3) instructional desi...
Thomas C. Reeves
HICSS
2008
IEEE
143views Biometrics» more  HICSS 2008»
15 years 7 months ago
Soft Innovation as Data-Driven Process Improvement Exploited via Integrated Hospital Information Systems
Soft innovations are regarded as insightful, useful ideas originating from stakeholders within the organization. This study takes a new approach to examining the origins of soft i...
Jim Ryan, Barbara Doster, Sandra Daily, Marty Hesl...