We propose a new two-stage framework for joint analysis of head gesture and speech prosody patterns of a speaker toward automatic realistic synthesis of head gestures from speech p...
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Though ray tracing has recently become interactive, its high precomputation time for building spatial indices usually limits its applications to walkthroughs of static scenes. Thi...
In this paper, we present JSIM, a Java-based simulation and animation environment being developed at the University of Georgia. The JSIM library includes many Java classes to make...
John A. Miller, Rajesh S. Nair, Zhiwei Zhang, Hong...
We propose a new service for building user-defined 3D anatomic structures on the Web. The Web server is connected to a data base storing more than 1000 3D anatomic models reconstr...