This tutorial introduces the MODSIM III language, showing how its simulation "world view" together with its object-oriented architecture and built in graphics contribute...
Abstract. Missing data in corrupted audio recordings poses a challenging problem for audio signal processing. In this paper we present an approach that allows us to estimate missin...
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Formal analyses of social action for Distributed A.I. (DAI) have focussed, almost exclusively, on scenarios in which participating agents have a joint intention to act. While such ...
We discuss the use of model building for temporal representations. We chose Polish to illustrate our discussion because it has an interesting aspectual system, but the points we w...