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» Using Temporal Coherence to Build Models of Animals
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FGR
2000
IEEE
159views Biometrics» more  FGR 2000»
15 years 2 months ago
Gesture Modeling and Recognition Using Finite State Machines
This paper proposes a state based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each gesture is defined to be an ordered sequence ...
Pengyu Hong, Thomas S. Huang, Matthew Turk
87
Voted
ICPR
2006
IEEE
15 years 10 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
WSCG
2004
156views more  WSCG 2004»
14 years 11 months ago
Efficient Collision Detection between 2D Polygons
Collision detection between moving objects is an open question which raises major problems concerning its algorithmic complexity. In this paper we present a polygon collision dete...
Juan José Jiménez, Rafael Jesú...
MMM
2008
Springer
217views Multimedia» more  MMM 2008»
15 years 4 months ago
Emotion-Based Music Visualization Using Photos
Music players for personal computers are often featured with music visualization by generating animated patterns according to the music’s low-level features such as loudness and ...
Chin-Han Chen, Ming-Fang Weng, Shyh-Kang Jeng, Yun...
SIGGRAPH
1995
ACM
15 years 1 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean