Researchers are currently investigating applying benefit, or utility functions for allocating resources in limited, soft real time systems [1,2,3]. While the future of real -time ...
David L. Andrews, Lonnie R. Welch, David M. Chelbe...
Real-time systems are growing in complexity and realtime and soft real-time applications are becoming common in general-purpose computing environments. Thus, there is a growing ne...
Scott A. Brandt, Scott A. Banachowski, Caixue Lin,...
Many industrial real-time systems have evolved over a long period of time and were initially so simple that it was possible to predict consequences of adding new functionality by c...
Anders Wall, Johan Andersson, Jonas Neander, Chris...
Many industrial real-time systems have evolved over a long period of time and were initially so simple that it was possible to predict consequences of adding new functionality by ...
Anders Wall, Johan Andersson, Christer Norströ...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...