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» Using UML for Modeling Complex Real-Time Systems
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DSRT
2005
IEEE
15 years 3 months ago
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
Dennis M. Moen, J. Mark Pullen
PRESENCE
2007
167views more  PRESENCE 2007»
14 years 9 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
CCGRID
2006
IEEE
15 years 3 months ago
Towards Soft Real-Time Applications on Enterprise Desktop Grids
— Desktop grids use the idle cycles of desktop PC’s to provide huge computational power at low cost. However, because the underlying desktop computing resources are volatile, a...
Derrick Kondo, Bruno Kindarji, Gilles Fedak, Franc...
87
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ECOOP
2006
Springer
14 years 11 months ago
Scoped Types and Aspects for Real-Time Java
Real-time systems are notoriously difficult to design and implement, and, as many real-time problems are safety-critical, their solutions must be reliable as well as efficient and ...
Chris Andreae, Yvonne Coady, Celina Gibbs, James N...
CGI
2004
IEEE
15 years 1 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...