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» Using UML for Modeling Complex Real-Time Systems
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ISVC
2007
Springer
15 years 3 months ago
Real-Time 3D Face Tracking with Mutual Information and Active Contours
Abstract. We present a markerless real-time, model-based 3D face tracking methodology. The system combines two robust and complimentary optimization-based strategies, namely active...
Giorgio Panin, Alois Knoll
IJCV
2006
227views more  IJCV 2006»
14 years 9 months ago
A Multigrid Platform for Real-Time Motion Computation with Discontinuity-Preserving Variational Methods
Variational methods are among the most accurate techniques for estimating the optic flow. They yield dense flow fields and can be designed such that they preserve discontinuities, ...
Andrés Bruhn, Joachim Weickert, Timo Kohlbe...
INTERACT
2003
14 years 11 months ago
Real Time Head Gesture Recognition in Affective Interfaces
: In this paper we present the affective message box, a dialog box that employs a real time head gesture recognition system as its input modality. Head nods and shakes correspond t...
Rana El Kaliouby, Peter Robinson
RT
1999
Springer
15 years 1 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
15 years 4 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...